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SeeD419

210 Game Reviews

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Wow

Great game! I love the concept here, it's genius. Honestly I hadn't seen this done before and had no idea what to expect, especially since it's from you. Looks like you just jump around to all kinds of different things, which is just amazing...how you can make so many completely different awesome games is beyond me...

Anyway, the sprites were all good, and I love the evolution factor the game implemented. Genius. The game seemed to have ranging amounts of difficulty, without ever being impossible. Some were quite challenging though. The animation was all appropriate, as was the music. Didn't seem to get old and fit the game very well, as well as the sound effects.

I went for the speed run, but didn't get it for some reason. I'd swear that I beat it in 15 minutes or less - but this lack an in game timer, so I really couldn't know for sure how close I was - or if it glitched. So as far as things to improve on, I'd say if you're going to implement a medal based on time, a timer would be a nice function to have. At the very least the ending screen could have shown the total game time.

Nonetheless, overall a great game. Keep up the amazing work Evil-Dog.

Not bad

I enjoyed the game. The room with the disappearing panel, and the final boss were a bit difficult, but not impossible. The medals were a nice touch and fun to unlock. The animation is very retro as well as all the graphics, but it has a pleasant feel to it, and not frustrating or impossible. The sound effects were all very appropriate and the music was pleasing.

Overall the thing I wished mostly is that the game was longer, and maybe had more replay value. Maybe even a more challenging medal, or some secret rooms. A great game though, I enjoyed playing through it and getting all the medals for about 10 minutes.

Keep up the good work.

Needs work

Well, what I'm seeing here needs a lot of work...

I'm assuming the spaceship graphic is a stock picture that comes with the games factory because I've seen it in other submissions. I'd first suggest getting a different ship - something more personalized.

The background is a brick wall, which is a bit strange. Not only that, but the meteorites look like almonds to me. I would recommend changing both of those - unless that's the look you were going for? It just feels like I'm shooting almonds with a spaceship in an alleyway at this point.

The sound effects aren't terrible, but the firing sound is a bit strange...any way to turn down the volume on it a bit? I, personally, wouldn't mind if you had far more asteroids/almonds spawning and an autofire option, personally, but I suppose it depends on what kind of a feel you're going for.

The score counter? at the bottom right doesn't work, it just spams random numbers which looks really strange and gives a broken feel to the game. I would recommend either fixing that or scrapping it altogether.

I think the biggest problem in this game is that is has no sense of purpose. We aren't competing for a high score because the high score doesn't work - and correct me if I'm wrong but this is only a single level. If you added more levels, some bosses or different ships to fight, gas canisters to collect, just about anything it would feel a lot more full and complete to me.

Keep at it, and don't get discouraged by low scoring reviews. Just take the criticism to heart, and learn something from it. Don't take it personally at all. Hope this helps.

CAN-OF-SPAM responds:

Thanks, for reviewing. in the time that this was made i made 2 more a few days later and there ALOT better.

Nice ;)

And my name goes right onto the list of all time highest scores ;)

I ended up beating every level and every single challenge. I must say though - level 9 is INSANE. I died 95 times trying to beat it initially. I just couldn't get the timing down for some reason, but after that shit I was determined to make a mark on this game, lol.

The game is pretty tasteful overall. The music is pleasant to listen to, and the levels are creative as well as the character in general. The drawings and animations look good in the game, and the mute option and high score tables work fine.

As far as things to improve on - the game is obviously lacking some medals. Not only for motivation, but as a nice achievement in your profile to say, "hey, I sucked it up and beat every single challenge in this game!" That would have certainly been nice.

The jumping at times seemed a bit awkward as well...sometimes it seemed like I was going for a jump, and somehow it just wouldn't quite let me and I'd just fall to my death :( So I think if you added the ability to jump anytime, and not only on platforms, that would make the game slightly more enjoyable.

The only other thing I could think of was the points in the game where you just had to kinda 'guess' where to fall so you don't die on the spikes. Elements like that in games usually don't appeal to me because there's just no possible way that we could know where to fall - so maybe a marker of some sort like a neon blinking arrow would have been nice on those levels.

Other than those minor things, I think you've put together an overall pleasant game to play, and I enjoyed it. Keep up the good work, and I hope you continue to make games like these an expand upon what you've already done. Be sure to send me a PM if you release a new version. I'd love to play and review it =)

Not bad

The game isn't bad overall, but it has some major issues...

The idea to have you 'hold' the arrow key as he gets older I think was horrible, especially when you're expected to make precise movements to certain locations to get items - it's not precision controls, so it's just awkward and feels broken. Even if you do use the controls correctly, you slide instead of click over which is the feel you want for a column based game, so that right there was just a bad decision.

The combo medal is totally possible, but in no way easy. I eventually hit 15 combos in a game, but it's based upon luck. Some games I got every single combo but there wasn't even 14 combos to be had...Not only that, but you have to be pretty accurate to actually pull off one of these combos, let alone 14 in a row. Your timing and method has to be pretty much perfect.

This is also much the same for the obsession medal. There were games I played where it just wasn't possible to get that kind of multiplier because the pieces you collect fall at random without structure. All the other game medals seemed appropriate and were clever. I just wish you had structured the way those items fall so that it's possible to achieve anything in any game.

The drawings are great, and the menus are full functional. The high score table doesn't seem to work on NG, but I wasn't too upset about that, personally.

The music was a tasteful IDM track and I enjoyed it. The animations of the character getting older, and having a story at the end based upon the items that you collected was a nice touch indeed - not to mention Facebook compatibility. It seems like you filled in all the gaps there, so I congratulate you on that.

OVERALL:
Overall a decent little game to burn time with and get some medal points, but I think the games biggest drawback is the awkward controls. Nonetheless, keep up the good work.

HeRetiK responds:

thanks for a very constructive review.

about the luck factor - there are some luck-regulating mechanics in place, but I didn't wanted to regulate it too much. if you decide to go e.g. for success, but the opportunities aren't there, well, tough luck. if no matter how hard you try, you can't get many combos, or an x multiplier, just because you don't get the opportunities, there's nothing you can do about it. life isn't fair either. some people are more lucky than others. difference being you don't get to reflect on your life or redo afterwards (unless of course there is such a thing as an afterlife or rebirth)

Meh

Not a bad game, but not necessarily great either. The work you put into this really shows, but it totally comes off as some cheesy prude religious kids game because erm...well it is. Newgrounds back in the old days was a site for mindless violence, and everything offensive you can imagine, which is pretty much why I love it. This game seems more suited for small children or good religious kids who think that a hit of pot will make you hallucinate and jump out of a window.

I mean, the whole game I'm trying to click on things with a WOODEN knife and I get this cheesy voice, "violence is not the answer," but then he hears the voice of "god" and decides to murder someone in cold blood? What the fuck? Kinda twisted if you ask me...

As far as replay value, the game has none other than some medal points. The one scene with blood is going to show gumdrops I guess? Pretty pointless to replay the entire game for that...

The voice acting was actually quite good though. I can tell you took plenty of time to do it, as pretty much everything you'd want to click on, you can, and you'll get an explanation. Even mundane items like chairs and tables you can click on and get "it's a chair." I'm not sure I really enjoyed that though, it's just extra stuff to sift through pointlessly. Yes, I know it's a chair, I was looking for something useful to help me progress through the game. Some of them seemed a bit unneeded to me, as they never even ended up serving a purpose in the game.

Hearing the poem twice was almost excruciating. Especially with that girls cheesy voice. There's no way I can listen to it two more times for a medal. I don't care if it's 50 points, it's not worth it. A skip voice button would have been great for that especially. There was so much seemingly unnecessary conversation in this game and that's the only real reason it took a while.

As far as the drawings, they were great, I'm not gonna lie. I enjoyed the art very much, and the animation was pretty much spot on. No complaints there.

The music seemed rather appropriate for the scenes, and the sound effects you used were pretty much spot on. Like I said before, the voice acting was pretty much spot on except for the girl. That was honestly so cheesy it was hard to listen to. Especially the fact that she dragged it on for so long.

Overall the game was rather rewarding. It had a proper ending and some medals to make you feel like you accomplished something. Finally putting together the pieces of the puzzle was nice. Although I am an atheist, personally, I would play another episode of this. Although I had qualms with certain aspects of the game, it was fun to play at the very least, and the effort you put into this really paid off. Keep up the good work.

BoMToons responds:

Thanks for the thorough review, I respect that you can appreciate some of the good points even though some other parts were bothersome :)

wow lol

Really, that's how you unlock wade mode? I honestly can't even believe I tried that and it worked...

The game isn't bad, there really isn't much to it, but I suppose it's a little entertaining. I swear the fact that I don't have an optical mouse is why I can't get a higher score. I think the ball just can't go as fast, but perhaps that's just a shitty excuse for terrible skills, lol.

Wow, that Wade remix is obnoxious, lol. I'm having trouble typing a review because of it. The song remixes are pretty awesome actually, never heard them before.

Like I said though, the game is really simple, and doesn't have much to it. It's entertaining for about 10 minutes tops, but decent. Keep up the good work.

thinking-man responds:

Thanks! Wade mode is what happens when you combine Wade, My name is Tom, Speakonia, Audacity, and Grenades.

Nice

Not a bad game at all really, definitely time consuming. All the different characters are pretty funny from Big Dan who just won't fucking die to Hank from madness as the final boss. Pretty interesting game. The gameplay is super simple, and you really can't complain about controls, lol. All of the drawings were pretty good, and looked exactly like the character you were trying to portray. The tons of medals were a nice touch indeed, and gave the game great replay value.

I also agree with this game being a classic NG game. This is what it used to be all about here, just basic mindless violence with humor thrown in the mix. Brilliant. Keep up the good work.

Meh

Well this isn't a bad game by any means, the gameplay is good and the graphics are tasteful, it's just very short. I'm glad you added some medals as motivation to play it, though. The animation was good for the most part, it just felt as if you spent more time doing the credits than the actual game. I mean there really wasn't even much of a level, just a tutorial, then the boss - game over.

Cool game, just expand upon it in the future with longer levels and maybe some additional bosses. Great style though, keep up the good work.

Awesome

Wow, holy medals...ended up getting every single one of them, thanks!

The ridiculous amount of medals is probably the highlight of the game, and I congratulate you for doing that.

The gameplay is really simple. It's not difficult to maneuver around, and there's a panic button in case you ever get stuck anywhere, which I actually did once, so thank god for that. The strudel pooping was interesting, and the water was an interesting idea also. The separate floors were all designed well, and the shop and home. Pretty much everything graphically was designed well, and the gameplay mechanics worked really well with the level design, so it wasn't awkward at all.

The only complaints I could really think of is that the music got old really fast. I don't think it was a really good track to begin with, and the music outside was SUPER loud...Thank god for a mute button.

Other than that a great game. Thank you for adding so many medals you are awesome. Keep up the great work.

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